import scala.util.Random object LinearInterpolation { def main(args: Array[String]) { // Make random array def randomArray(size:Int, max_val:Int)={ val rand = new Random for (a <- 0 to size) yield rand.nextInt(max_val) } val data = randomArray(20, 100).toList println("values:") println(data) // Find max and min value val max_val = data.reduceLeft{ (a,b) => a max b } val min_val = data.reduceLeft{ (a,b) => a min b } println("max : " + max_val) println("min : " + min_val) // Do Linear Interpolation to change the range of values val after = data.map(x => (x - min_val).toFloat / (max_val - min_val).toFloat) println("after :") println(after) } }
Streamlit is a …
I bought M5Stac…