import processing.video.*; // Definition camera device interface Capture cam; void setup() { // Set size size(640,480,P3D); // Create camera device interface cam = new Capture(this, width, height); } void draw() { // Check whether camera is available if (cam.available() == false) return; // Get camera image cam.read(); // Draw camera image background(0); image(cam, 0, 0, width, height); }
Streamlit is a …
I bought M5Stac…