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[Kinect][Processing][Windows]Set up

Install

We have to install following software to use Kinect with processing.
  • OpenNI : The library for using Kinect
  • NITE : The library for recognizing gesture and etc.
  • SensorKinect : device driver
  • Simple-OpneNI : The library to use Kinect with processing
We can install these installer on following URL.
https://code.google.com/p/simple-openni/downloads/list
  1. Download OpenNI_NITE_Installer-xxx-0.27.zip
  2. After unpack the zip file, install openNI with double clicking openni-xxx-1.5.4.0-dev.msi
  3. Install NITE with double clicking nite-xxx-1.5.2.21-dev.msi
  4. Install device driver with double clicking SensorKinect092-Bin-xxx-v5.1.2.1.msi
  5. Download SimpleOpenNI-0.27.zip and unpack it
  6. Copy the got folder to libraries under processing’s root folder

Let’s try a little bit interesting sample

Let’s write program for detecting user and paint it.
import SimpleOpenNI.*;

SimpleOpenNI context;
color[] userColors = { color(255,0,0), color(0,255,0), color(0,0,255), color(255,255,0), color(255, 0, 255), color(0, 255, 255) };

void setup() {
  context = new SimpleOpenNI(this);
  context.setMirror(false);
  context.enableDepth();
  context.enableUser(SimpleOpenNI.SKEL_PROFILE_ALL);
  size(context.depthWidth(), context.depthHeight());
}

void draw() {
  context.update();
  image(context.depthImage(), 0, 0);

  int[] userMap = null;
  int userCount = context.getNumberOfUsers();
  if (userCount > 0) {
    userMap = context.getUsersPixels(SimpleOpenNI.USERS_ALL);
  }

  loadPixels();
  for (int y=0; y<context.depthHeight(); y++) {
    for (int x=0; x<context.depthWidth(); x++) {
      int index = x + y * context.depthWidth();

      if (userMap != null && userMap[index] > 0) {
        int colorIndex = userMap[index] % userColors.length;
        pixels[index] = userColors[colorIndex];
      }
    }
  }
  updatePixels();
}
The program’s result is like following.
Similar program is written by following book.
zuqqhi2